These are some of the games I was lucky to make noises for!
My experience ranges from game audio design and cinematics to Unity sound hooks in VR, custom music systems in Unreal, and Wwise/FMOD implementation.
Sound Design
Sound Design: cinematics and in-game sound effects
Sound Design and Technical Sound Design: ambience and music systems design and implementation
Sound Design and Technical Sound Design: Unreal Engine Blueprints hookups
Technical Sound Design: Wwise implementation and Unreal Engine Blueprints hookups
Sound Design and Technical Sound Design: Wwise implementation and Unreal Engine Blueprints hookups
Sound Design
Technical Sound Design: Wwise Implementation and Unity hookups including ambience and music systems design